This page showcases a selection of tools I’ve developed to streamline my development workflow. Most are freely available on my GitHub – feel free to download and use them!
Animation Clip Transform Extractor [Unity3D Package]
A small Editor‑only utility that samples an AnimationClip at fixed time steps and records the position / rotation / scale of a chosen Transform. Optionally spawns prefab markers along the path for easy visualisation.
You can find a detailed description of the tool on my GitHub
UV Transfer Tool [Unity3D Package]
A lightweight EditorWindow that lets you copy UV coordinates from one mesh to another as long as both meshes share the exact same vertex count / topology.
You can find a detailed description of the tool on my GitHub
XR HandShape Viewer [Unity3D Package]
An Editor‑only window that lets you preview XRHandShape ScriptableObjects in 3D, directly inside the Unity Editor.
You can find a detailed description of the tool on my GitHub
Changelog Manager [Unity3D Package]
An Editor‑only window that makes it easy to keep a per‑scene changelog and automatically embed version data into your builds.
You can find a detailed description of the tool on my GitHub
Session Logger [Unity3D Package]
A Unity package for tracking and analyzing session data in your applications.
You can find a detailed description of the tool on my GitHub
Material Manager Optimizer [Unity3D Package]
A powerful Unity Editor tool for analyzing and optimizing materials to maximize batching efficiency and improve runtime performance.
You can find a detailed description of the tool on my GitHub
Components remover [Unity3D Package]
A Unity Editor tool for removing components from GameObjects in the scene hierarchy.
You can find a detailed description of the tool on my GitHub
Session Actions Framework [Python]
A powerful, engine-agnostic Python GUI tool for designing and managing complex hierarchical action sequences for interactive simulations, training environments, and narrative experiences.
You can find a detailed description of the tool on my GitHub
